Commit Graph

16 Commits

Author SHA1 Message Date
Kyle Simpson
9fa063ff0e Chore: Clippy fixes to match new MSRV. 2023-11-20 00:02:57 +00:00
Kyle Simpson
8cc7a22b0b Driver/Input: Migrate audio backend to Symphonia (#89)
This extensive PR rewrites the internal mixing logic of the driver to use symphonia for parsing and decoding audio data, and rubato to resample audio. Existing logic to decode DCA and Opus formats/data have been reworked as plugins for symphonia. The main benefit is that we no longer need to keep yt-dlp and ffmpeg processes alive, saving a lot of memory and CPU: all decoding can be done in Rust! In exchange, we now need to do a lot of the HTTP handling and resumption ourselves, but this is still a huge net positive.

`Input`s have been completely reworked such that all default (non-cached) sources are lazy by default, and are no longer covered by a special-case `Restartable`. These now span a gamut from a `Compose` (lazy), to a live source, to a fully `Parsed` source. As mixing is still sync, this includes adapters for `AsyncRead`/`AsyncSeek`, and HTTP streams.

`Track`s have been reworked so that they only contain initialisation state for each track. `TrackHandles` are only created once a `Track`/`Input` has been handed over to the driver, replacing `create_player` and related functions. `TrackHandle::action` now acts on a `View` of (im)mutable state, and can request seeks/readying via `Action`.

Per-track event handling has also been improved -- we can now determine and propagate the reason behind individual track errors due to the new backend. Some `TrackHandle` commands (seek etc.) benefit from this, and now use internal callbacks to signal completion.

Due to associated PRs on felixmcfelix/songbird from avid testers, this includes general clippy tweaks, API additions, and other repo-wide cleanup. Thanks go out to the below co-authors.

Co-authored-by: Gnome! <45660393+GnomedDev@users.noreply.github.com>
Co-authored-by: Alakh <36898190+alakhpc@users.noreply.github.com>
2023-11-19 23:58:34 +00:00
Kyle Simpson
b4ce84546b Gateway: Generic Shard and Twilight v0.8 Support (#109)
This PR adds support for twilight v0.8, mainly adapting to significant API changes introduced by v0.7. As a result of these, twilight no longer accepts arbitrary JSON input, so it seemed sensible to adapt our `Shard` design to no longer require the same.

Adding to this, I've added in a trait to allow an arbitrary `Shard` to be installed, given only an implementation of a method to send a `VoiceStateUpdate`. Together, `Sharder::Generic` (songbird::shards::VoiceUpdate) and `Shard::Generic` (songbird::shards::GenericSharder) should allow any library to be hooked in to Songbird.

This PR was tested using `cargo make ready` and by manually testing `examples/twilight`.
2022-07-22 15:41:18 +01:00
Kyle Simpson
8dedf3bf01 Gateway: Add generics to Call methods. (#102)
Adds generics to any `Id` types on `Call`. Also includes the overlooked `Songbird::get_or_insert`.

Closes #94. Tested using `cargo make ready`.
2022-07-22 15:41:18 +01:00
Kyle Simpson
210e3ae584 Driver: Automate (re)connection logic (#81)
This PR adds several enhancements to Driver connection logic:
* Driver (re)connection attempts now have a default timeout of around 10s.
* The driver will now attempt to retry full connection attempts using a user-provided strategy: currently, this defaults to 5 attempts under an exponential backoff strategy.
* The driver will now fire `DriverDisconnect` events at the end of any session -- this unifies (re)connection failure events with session expiry as seen in #76, which should provide users with enough detail to know *which* voice channel to reconnect to. Users still need to be careful to read the session/channel IDs to ensure that they aren't overwriting another join.

This has been tested using `cargo make ready`, and by setting low timeouts to force failures in the voice receive example (with some additional error handlers).

Closes #68.
2021-07-01 11:55:31 +01:00
Kyle Simpson
be3030932e Chore: Clippy fixes for new lints 2021-07-01 11:34:30 +01:00
Kyle Simpson
0bb2572deb Chore: Adapt #60, #64 in line with other breaking changes.
This commit undoes #64 (and bumps the library MSRV accordingly), and modifies #60 to match the new `Call` connection handling.

This was tested using `cargo make ready`, and rustc v1.49.0 on `examples/serenity/voice`.
2021-07-01 11:30:01 +01:00
Kyle Simpson
1fc3dc2259 Gateway: Add connection timeout, add Config to gateway. (#51)
This change fixes tasks hanging due to rare cases of messages being lost between full Discord reconnections by placing a configurable timeout on the `ConnectionInfo` responses. This is a companion fix to [serenity#1255](https://github.com/serenity-rs/serenity/pull/1255). To make this doable, `Config`s are now used by all versions of `Songbird`/`Call`, and relevant functions are  added to simplify setup with configuration. These are now non-exhaustive, correcting an earlier oversight. For future extensibility, this PR moves the return type of `join`/`join_gateway` into a custom future (no longer leaking flume's `RecvFut` type).

Additionally, this fixes the Makefile's feature sets for driver/gateway-only compilation.

This is a breaking change in:
* the return types of `join`/`join_gateway`
* moving `crate::driver::Config` -> `crate::Config`,
* `Config` and `JoinError` becoming `#[non_breaking]`.

This was tested via `cargo make ready`, and by testing `examples/serenity/voice_receive` with various timeout settings.
2021-07-01 11:30:01 +01:00
Kyle Simpson
e59c546503 Gateway: Fix repeat joins on same channel from stalling (#47)
Joining a channel returns a future which fires on receipt of two messages from discord (by locally storing a channel). However, joining this same channel again after a success returns only *one* such message, causing the command to hang until another join fires or the channel is left. This alters internal behaviour to correctly cancel an in-progress connection attempt, or return success with known data if such a connection is present.

This introduces a breaking change on `Call::update_state` to include the target `ChannelId`. The reason for this is that although the `ChannelId` of a target channel was being stored, server admins may move or kick a bot from its voice channel. This changes the true channel, and may accidentally trigger a "double join" elsewhere.

This fix was tested by using an example to have a bot join its channel twice, to do so in a channel it had been moved to, and to move from a channel it had been moved to.
2021-07-01 11:30:01 +01:00
Douman
22214a0f89 Gateway: Introduce Call::current_channel (#60)
* Introduce Call::current_channel

* Add note on channel id
2021-04-10 13:19:59 +01:00
Kyle Simpson
db7994087a Gateway: Allow connection info to be retrieved (#49)
This is a simple addition to allow current connection state to be retrieved *after* establishment, even when using the voice driver.

This has been tested using `cargo make ready`, as it is fairly simple functionality.
2021-03-22 20:50:35 +00:00
Kyle Simpson
aaab97511d Library: Add compatibility for legacy Tokio 0.2 (#40)
Adds support to the library for tokio 0.2 backward-compatibility. This should hopefully benefit, and prevent lavalink-rs from being blocked on this feature.

These can be reached using, e.g., `gateway-tokio-02`, `driver-tokio-02`, `serenity-rustls-tokio-02`, and `serenity-native-tokio-02` features.

Naturally, this requires some jiggering about with features and the underlying CI, which has been taken care of. Twilight can't be handled in this way, as their last tokio 0.2 version uses the deprecated Discord Gateway v6.
2021-02-04 02:34:07 +00:00
Kyle Simpson
f222ce9969 Driver, Tracks: Cleanup of leaky types (#20)
Main goal: a lot of nested future/result folding.

This mainly modifies error handling for Tracks and TrackHandles to be
more consistent, and hides the underlying channel result passing in
get_info. Errors returned should be far clearer, and are domain
specific rather than falling back to a very opaque use of the underlying
channel error. It should be clearer to users why their handle commands
failed, or why they can't make a ytdl track loop or similar.

Also fixed/cleaned up Songbird::join(_gateway) to return in a single
await, sparing the user from the underlying channel details and repeated
Errs. I was trying for some time to extend the same graces to `Call`,
but could not figure out a sane way to get a 'static version of the
first future in the chain (i.e., the gateway send) so that the whole
thing could happen after dropping the lock around the Call. I really
wanted to fix this to happen as a single folded await too, but I think
this might need some crazy hack or redesign.
2020-12-04 15:13:43 +00:00
Kyle Simpson
94157b12bc Docs: Move to new intra-doc links, make events non-exhaustive. (#19)
Far cleaner and more reliable than the old doc-link pattern. Also allowed me to spot some event types and sources which should have been made non_exhaustive.
2020-11-24 19:52:23 +00:00
Kyle Simpson
8b7f388f7b Implement Songbird driver configuration (#1074) 2020-11-11 23:40:09 +01:00
Kyle Simpson
7e4392ae68 Voice Rework -- Events, Track Queues (#806)
This implements a proof-of-concept for an improved audio frontend. The largest change is the introduction of events and event handling: both by time elapsed and by track events, such as ending or looping. Following on from this, the library now includes a basic, event-driven track queue system (which people seem to ask for unusually often). A new sample, `examples/13_voice_events`, demonstrates both the `TrackQueue` system and some basic events via the `~queue` and `~play_fade` commands.

Locks are removed from around the control of `Audio` objects, which should allow the backend to be moved to a more granular futures-based backend solution in a cleaner way.
2020-10-31 12:19:07 +01:00