Commit Graph

6 Commits

Author SHA1 Message Date
Kyle Simpson
fe2282cfde Input & Driver: Fix zombie processes on Unix (#39)
Linux/Unix requires that processes be waited, which is unfortunate as Windows lets us abandon them to the murderous whims of the OS. This PR adds Unix-specific behaviour to send a SIGINT before waiting on the process, and adds an additional thread per call for asset disposal on all platforms.

Closes #38.

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* Close processes by SIGINT and wait on Unix

This seems to remedy the Linux-specific zombie processes. Addition of
nix as a dependency *should* be fine on Windows, since I believe it
compiles to an empty crate.

* Dispose of Tracks on auxiliary thread

This adds a mechanism for the mixer threads to perform potentially expensive deallocation/cleanup outside of the main loop, preventing deadline misses etc. This should make misbehaving `wait`s a bit more friendly.
2021-01-26 20:19:51 +00:00
Kyle Simpson
55b8e7fb4e Driver: Add ability to clear all global event handlers.
Closes #32. This should make event handler cleanup considerably easier depending on use case.
2021-01-17 21:29:19 +00:00
Kyle Simpson
dcb6ad97b2 Driver: Fix noisy errors, UDP message send failure spam.
Closes #26.

This will also prevent a full reconnect failure from endlessly spamming attempts and error logs. I'll follow this up by looking into decent reconnection strategies, although sadly these won't be configurable until the next semver break due to an oversight on my part.
2021-01-17 20:12:55 +00:00
Kyle Simpson
504b8dfaef Driver, Input: Performance & Benchmarks (#27)
* Driver Benchmarks

Benchmarks driver use cases for single packet send,
multiple packet send, float vs opus, and the cost of
head-of-queue track removal.

Mix costs for large packet counts are also included.

This is a prelude to the optimisations discussed in
#21.

* Typo in benchmark

* Place Opus packet directly into packet buffer

Cleans up some other logic surrounding this, too. Gets a 16.9% perf improvement on opus packet passthrough (sub 5us here).

* Better track removal

In theory this should be faster, but it aint. Keeping in case
reducing struct sizes down the line magically makes this
faster.

* Reduce size of Input, TrackHandle

Metadata is now boxed away. Similarly, TrackHandles are neatly Arc'd to reduce their size to pointer length (and mitigate the impact of copies if we add in more fields).
2020-12-26 23:08:35 +00:00
Kyle Simpson
8b7f388f7b Implement Songbird driver configuration (#1074) 2020-11-11 23:40:09 +01:00
Kyle Simpson
7e4392ae68 Voice Rework -- Events, Track Queues (#806)
This implements a proof-of-concept for an improved audio frontend. The largest change is the introduction of events and event handling: both by time elapsed and by track events, such as ending or looping. Following on from this, the library now includes a basic, event-driven track queue system (which people seem to ask for unusually often). A new sample, `examples/13_voice_events`, demonstrates both the `TrackQueue` system and some basic events via the `~queue` and `~play_fade` commands.

Locks are removed from around the control of `Audio` objects, which should allow the backend to be moved to a more granular futures-based backend solution in a cleaner way.
2020-10-31 12:19:07 +01:00