Voice Rework -- Events, Track Queues (#806)

This implements a proof-of-concept for an improved audio frontend. The largest change is the introduction of events and event handling: both by time elapsed and by track events, such as ending or looping. Following on from this, the library now includes a basic, event-driven track queue system (which people seem to ask for unusually often). A new sample, `examples/13_voice_events`, demonstrates both the `TrackQueue` system and some basic events via the `~queue` and `~play_fade` commands.

Locks are removed from around the control of `Audio` objects, which should allow the backend to be moved to a more granular futures-based backend solution in a cleaner way.
This commit is contained in:
Kyle Simpson
2020-10-29 20:25:20 +00:00
committed by Alex M. M
commit 7e4392ae68
76 changed files with 8756 additions and 0 deletions

View File

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mod core;
mod events;
mod mixer;
mod udp_rx;
mod udp_tx;
mod ws;
pub(crate) use self::{core::*, events::*, mixer::*, udp_rx::*, udp_tx::*, ws::*};
use flume::Sender;
use tracing::info;
#[derive(Clone, Debug)]
pub(crate) struct Interconnect {
pub core: Sender<CoreMessage>,
pub events: Sender<EventMessage>,
pub mixer: Sender<MixerMessage>,
}
impl Interconnect {
pub fn poison(&self) {
let _ = self.events.send(EventMessage::Poison);
}
pub fn poison_all(&self) {
self.poison();
let _ = self.mixer.send(MixerMessage::Poison);
}
pub fn restart_volatile_internals(&mut self) {
self.poison();
let (evt_tx, evt_rx) = flume::unbounded();
self.events = evt_tx;
let ic = self.clone();
tokio::spawn(async move {
info!("Event processor restarted.");
super::events::runner(ic, evt_rx).await;
info!("Event processor finished.");
});
// Make mixer aware of new targets...
let _ = self
.mixer
.send(MixerMessage::ReplaceInterconnect(self.clone()));
}
}