chore: use Display when logging an opus encode error in rendering instead of Debug so I can get a better look
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@@ -73,7 +73,7 @@ impl RenderManager {
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tracing::debug!(?estimated_max_size);
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tracing::debug!(?estimated_max_size);
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let encode_result = encoder.encode_vec(&samples, estimated_max_size);
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let encode_result = encoder.encode_vec(&samples, estimated_max_size);
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if let Err(error) = &encode_result {
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if let Err(error) = &encode_result {
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tracing::error!(?error);
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tracing::error!(%error);
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} else {
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} else {
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tracing::info!("encode ok");
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tracing::info!("encode ok");
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}
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}
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