fix: scope borrow in heat seeking to try to prevent deadlock

This commit is contained in:
2026-05-29 22:22:15 -04:00
parent eb17c0a33b
commit c6aa8e5d13

View File

@@ -30,14 +30,18 @@ pub async fn heat_seek(state: State) {
let mut vcs_in_guild_senders = BTreeMap::default();
loop {
{
for (&guild_id, vcs_in_guild) in &*vcs_watcher.borrow() {
let vcs_in_guild_sender = vcs_in_guild_senders.entry(guild_id).or_insert_with(|| {
let vcs_in_guild_sender =
vcs_in_guild_senders.entry(guild_id).or_insert_with(|| {
let (vcs_in_guild_sender, vcs_in_guild_watcher) =
watch::channel(Default::default());
let (channel_heat_sender, channel_heat_watcher) =
watch::channel(Default::default());
let (heat_map_sender, heat_map_watcher) = watch::channel(Default::default());
let (hottest_vc_sender, hottest_vc_watcher) = watch::channel(Default::default());
let (heat_map_sender, heat_map_watcher) =
watch::channel(Default::default());
let (hottest_vc_sender, hottest_vc_watcher) =
watch::channel(Default::default());
tokio::spawn(
evaluate_heat()
@@ -73,6 +77,7 @@ pub async fn heat_seek(state: State) {
});
vcs_in_guild_sender.send_replace(Arc::new(vcs_in_guild.clone()));
}
}
if matches!(
vcs_watcher