feat: make reconnecting after discord disconnect faster (not obligate an entire process restart)

This commit is contained in:
2026-06-12 00:01:04 -04:00
parent c8d676693d
commit a22965a3be

View File

@@ -80,7 +80,7 @@ struct AppArgs {
discord_nickname: Option<Arc<str>>, discord_nickname: Option<Arc<str>>,
#[arg(long, env)] #[arg(long, env)]
discord_status: Option<Arc<str>>, discord_status: Option<String>,
#[arg(long, env, value_parser = parse_guild_vc_to_text_channel)] #[arg(long, env, value_parser = parse_guild_vc_to_text_channel)]
discord_voice_channel_corresponding_text_channel: discord_voice_channel_corresponding_text_channel:
@@ -216,32 +216,6 @@ async fn main() -> Result<(), MainError> {
let discord_application_id = current_application.id; let discord_application_id = current_application.id;
let intents = Intents::GUILD_VOICE_STATES;
let config = twilight_gateway::Config::new(discord_token.expose_secret().to_owned(), intents);
let shards = twilight_gateway::create_recommended(&discord_client, config, |_id, builder| {
builder.build()
})
.await
.expect("TODO");
let shards = Vec::from_iter(shards);
let senders = TwilightMap::new(
shards
.iter()
.map(|shard| (shard.id().number(), shard.sender()))
.collect(),
);
let senders = Arc::new(senders);
let songbird = Songbird::twilight(senders, discord_user_id);
songbird.set_config(
Config::default().decode_mode(songbird::driver::DecodeMode::Decode(DecodeConfig::new(
audio_channels.into(),
audio_sample_rate.into(),
))),
);
let interaction_client = discord_client.interaction(discord_application_id); let interaction_client = discord_client.interaction(discord_application_id);
let commands = all_commands(); let commands = all_commands();
@@ -281,19 +255,16 @@ async fn main() -> Result<(), MainError> {
let discord_opt_in_command_id = discord_opt_in_command.id.expect("TODO"); let discord_opt_in_command_id = discord_opt_in_command.id.expect("TODO");
let discord_opt_out_command_id = discord_opt_out_command.id.expect("TODO"); let discord_opt_out_command_id = discord_opt_out_command.id.expect("TODO");
let discord_info_command_name = discord_info_command.name.into(); let discord_info_command_name: Arc<str> = discord_info_command.name.into();
let discord_opt_in_command_name = discord_opt_in_command.name.into(); let discord_opt_in_command_name: Arc<str> = discord_opt_in_command.name.into();
let discord_opt_out_command_name = discord_opt_out_command.name.into(); let discord_opt_out_command_name: Arc<str> = discord_opt_out_command.name.into();
let command_router = CommandRouter::from_iter(commands); let command_router = CommandRouter::from_iter(commands);
let command_router = Arc::new(command_router); let command_router = Arc::new(command_router);
let discord_client = Arc::new(discord_client); let discord_client = Arc::new(discord_client);
let songbird = Arc::new(songbird);
let vcs_sender = VCsSender::new(Default::default()); let vcs_sender = VCsSender::new(Default::default());
let initializing_vcs = initialize_vcs(&vcs_sender, &discord_client);
let bot_data = bot_data.into_inner(); let bot_data = bot_data.into_inner();
let recording_data = recording_data.into_inner(); let recording_data = recording_data.into_inner();
let render_data = render_data.into_inner(); let render_data = render_data.into_inner();
@@ -320,58 +291,6 @@ async fn main() -> Result<(), MainError> {
let discord_voice_channel_corresponding_text_channel = let discord_voice_channel_corresponding_text_channel =
Arc::new(discord_voice_channel_corresponding_text_channel); Arc::new(discord_voice_channel_corresponding_text_channel);
let state = State {
audio_channels,
audio_sample_rate,
bot_manager,
cancellation_token: cancellation_token.clone(),
discord_application_id,
discord_bot_owner_user_id,
discord_client: discord_client.clone(),
discord_info_command_id,
discord_info_command_name,
discord_opt_in_command_id,
discord_opt_in_command_name,
discord_opt_out_command_id,
discord_opt_out_command_name,
discord_user_id,
discord_voice_channel_corresponding_text_channel,
recording_manager,
render_manager,
songbird,
user_manager,
vcs_sender: vcs_sender.clone(),
};
let heat_seeking = tokio::spawn(heat_seek(state.clone()));
if let Some(discord_status) = discord_status {
shards.iter().for_each(|shard| {
shard.command(
&UpdatePresence::new(
vec![
MinimalActivity {
kind: ActivityType::Listening,
name: (*discord_status).to_owned(),
url: None,
}
.into(),
],
false,
None,
Status::Idle,
)
.expect("TODO"),
)
});
}
let run_shards = shards
.into_iter()
.map(|shard| handle_events(command_router.clone(), state.clone(), shard));
let run_shards = JoinSet::from_iter(run_shards);
let run_shards = run_shards.join_all();
tokio::spawn({ tokio::spawn({
let cancellation_token = cancellation_token.clone(); let cancellation_token = cancellation_token.clone();
async move { async move {
@@ -393,22 +312,110 @@ async fn main() -> Result<(), MainError> {
} }
}); });
let finished_naturally = async move { loop {
initializing_vcs.await; tokio::spawn({
heat_seeking.await.unwrap(); let vcs_sender = vcs_sender.clone();
run_shards.await; let discord_client = discord_client.clone();
async move { initialize_vcs(&vcs_sender, &discord_client).await }
});
let intents = Intents::GUILD_VOICE_STATES;
let config =
twilight_gateway::Config::new(discord_token.expose_secret().to_owned(), intents);
let shards =
twilight_gateway::create_recommended(&discord_client, config, |_id, builder| {
builder.build()
})
.await
.expect("TODO");
let shards = Vec::from_iter(shards);
let senders = TwilightMap::new(
shards
.iter()
.map(|shard| (shard.id().number(), shard.sender()))
.collect(),
);
let senders = Arc::new(senders);
let songbird = Songbird::twilight(senders, discord_user_id);
songbird.set_config(
Config::default().decode_mode(songbird::driver::DecodeMode::Decode(DecodeConfig::new(
audio_channels.into(),
audio_sample_rate.into(),
))),
);
if let Some(discord_status) = &discord_status {
shards.iter().for_each(|shard| {
shard.command(
&UpdatePresence::new(
vec![
MinimalActivity {
kind: ActivityType::Listening,
name: discord_status.clone(),
url: None,
}
.into(),
],
false,
None,
Status::Idle,
)
.expect("TODO"),
)
});
}
let songbird = Arc::new(songbird);
let state = State {
audio_channels,
audio_sample_rate,
bot_manager: bot_manager.clone(),
cancellation_token: cancellation_token.clone(),
discord_application_id,
discord_bot_owner_user_id,
discord_client: discord_client.clone(),
discord_info_command_id,
discord_info_command_name: discord_info_command_name.clone(),
discord_opt_in_command_id,
discord_opt_in_command_name: discord_opt_in_command_name.clone(),
discord_opt_out_command_id,
discord_opt_out_command_name: discord_opt_out_command_name.clone(),
discord_user_id,
discord_voice_channel_corresponding_text_channel:
discord_voice_channel_corresponding_text_channel.clone(),
recording_manager: recording_manager.clone(),
render_manager: render_manager.clone(),
songbird,
user_manager: user_manager.clone(),
vcs_sender: vcs_sender.clone(),
}; };
tokio::pin!(finished_naturally);
let mut heat_seeking = tokio::spawn(heat_seek(state.clone()));
let run_shards = shards
.into_iter()
.map(|shard| handle_events(command_router.clone(), state.clone(), shard));
let mut run_shards = JoinSet::from_iter(run_shards);
select! { select! {
_ = &mut finished_naturally => { _heat_seeking_exited = &mut heat_seeking => {
Ok(()) // this shouldn't happen, but let's try again
continue;
}
_first_shard_exited = run_shards.join_next() => {
heat_seeking.abort();
continue;
} }
() = cancellation_token.cancelled() => { () = cancellation_token.cancelled() => {
tracing::warn!("waiting for tasks to gracefully shut down"); heat_seeking.await.unwrap();
finished_naturally.await; run_shards.join_all().await;
Err(MainError::Cancelled) return Err(MainError::Cancelled);
}
} }
} }
} }